Build v0.1
New Featires:
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Dynamic weather system
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Day/Night cycle
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Player hand animations with weapons
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Flashlight
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Standard firearm models
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Standard firearm sounds
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Day/Night weapon muzzle flash and flashlight power cycle
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Player shoe system
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Updated collectible items with more accurate models (ammo, health, money)
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Flashlight
Changes:
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Main menu disabled until the "Play Game" bug crash is fixed
Known Bugs:
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Weapon reload animations do not correspond to actual reload times
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Cannot transition to weapon aim while moving
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Player shoe system only works properly for forward/backward movement
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Poor game balance
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Footstep audio system does not play correct sounds
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Footstep audio system only has sound configuration for sand
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Tommy (Uzi) fire rate animation does not match actual fire rate
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Tommy (Uzi) fire sound does not match the weapon
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Sounds fail to load in-game
Future Plans:
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Fix player hand animations with weapons
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Correct weapon reload animations to match actual reload times
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Enable smooth transition to weapon aim while moving
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Implement full movement set for the player shoe system
Files
Get "ReactFuse: Stolen Minds" Pre-Alpha
"ReactFuse: Stolen Minds" Pre-Alpha
Status | In development |
Author | Ardunex |
Genre | Shooter |
Tags | 3D, Action-Adventure, FPS, hord, Indie, Post-apocalyptic, Roguelike, Singleplayer, Zombies |
Languages | English |
More posts
- First publicly available build v0.070 days ago
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